16 colours on screen! Parallax scrolling?! That's impossilble! Voice synthesis too! Out of this World!

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Showing posts with label R-Type. Show all posts
Showing posts with label R-Type. Show all posts

Monday, February 9, 2009

R-Type Dimensions - Xbox 360


Incredible! On the fly 2d to 3d graphics. Such a nice gimmick. Such a great way to lift that dull boring game that it has now become and given it a refreshing face lift. To be honest though. Although the lighting effects are nice, the 2d graphics update just seems like a hi res flash game. In fact, come to think of it, I much prefer the graphics of the original. It feels good. I think I'm going to give that old pc engine game another go and see if my muscle memory has improved. Nostalgia eh!

Thursday, February 5, 2009

R-Type - PC Engine Arcade Perfect


R-Type, the game was so difficult and so slow paced that it's hard to see why I fell in love with it a long time ago. I guess it was the fact that I was duped by the words 'Arcade Perfect'. The PC Engine conversion was just absolutely amazing for an 8 bit machine. The graphics and the ... graphics. I guess, the words 'arcade perfect' was probably what started me on the road to being a graphic wh*re.

I kept persevering with it so I could be rewarded with the nice graphics on later scenes and levels. But what was frustrating was that until I learned the patterns, this game was punishing. One hit and your left with just a seriously basic blaster and then warped into a myriad of bullets.

It hasn't aged well. It's become a boring shooter. I blame the current generation of games with it's fabulously, jaw dropping graphics which has drained the gameplay and challenge out of me. But wait, what's this?

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