16 colours on screen! Parallax scrolling?! That's impossilble! Voice synthesis too! Out of this World!

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Tuesday, November 18, 2008

Space invaders - Not SVGA, not VGA, not even EGA. But classic CGA.


I really didn't want to include space invaders on here. Mainly because everybody knows about it and there are so many versions of this classic game. However, this was one of the benchmark games to run on a really old laptop.

This space invader game was the CGA version. It's not the best, but on old LCD laptops, this was just about playable, especially with the ghosting problem. To exit you just quit, no menus or anything.

Keyboard control was not match for a joystick or joypad but then, there is something about hitting the space bar to shoot that I just can't quite put my finger on.

Arcade purity to the core. Good for good few minutes. Just what I need.


Sopwith - Awesome pink fighter plane.


This was a great game back then. There was no plot and the objective was simple, take off, shoot enemies.

There was that brrrrrr sound for sound effects and the graphics were a pure mixture of pink, cyan and white. There was a nice radar map beneath to show the enemies.

You could even play against the computer controlled airplane, but it was too challenging and was over too quickly. In single player mode, there was only one level and the difficulty was just right for quick pure arcade fun.

There is an updated version and a remake, but the original is still the best.


Toshiba T1000SE - Awesome clamshell and great keyboard.


This was great laptop. It was one of the first laptop I had ever used. It had a 4.77/9.4mhz processor and a glorious blue backlit CGA screen.

The CGA screen was really not suitable for games, but it didn't stop my brother from installing a few. In those days, you had to worry about ghosting. Some games would be unplayable because the LCD couldn't refresh quick enough and that would lead to a lot of smearing.

I remembered installing things on it's ram disk and being blown away by the speed. That was until I realized that the data would be completely gone once the battery ran out.

Still, it was great for those typing adventure games.


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